Become a Real Boy: The Intoners (sans Zero) were originally nothing more than mindless clones created solely to defend the Flower from being destroyed.Battle Harem: Zero forms a somewhat rare gender-inverted version of this trope over the course of the game: claiming the disciples of her fallen sisters as her own servants in order to have them fight for and sexually service her.Autobots, Rock Out!: In contrast to the rest of the soundtrack, the boss music for the Intoners bust out the electric guitars.An Accord representing the director gives a final thank you to the player at the end of Branch D. The Accord gynoids in general are stand-ins for every human from The Old World (including other players and the staff who worked on the game), implying that it is their collective duty to safeguard the future of the Drakengard universe. Author Avatar: The narrator, whose role mirrors that of the player: she is a Recorder from "The Old World" tasked with observing the events surrounding Zero and finding a timeline that does not end in disaster.Even with the eventual madness of the Intoners' song and decadence of Three, Four and Five, the countries were being led better than they had when the Lords ruled. Asshole Victim: Utahime Five reveals the Lords were every bit as corrupt and decadent as the sisters say they are.If left unchecked, the Flower within them will bloom and mutate them into Grotesquerie Queens. Apocalypse Maiden: Zero and the rest of the Intoners.In short, Male One's actions derail many things. Among the changes are: no pacts, Caim dying far sooner, Legna gathering a dragon army, etc. The game's A branch (and thus the Shi Ni Itaru Aka manga) results in a "Drakengard 1.3".In practice, the new ending looks like a mix of endings B and D. Its entire purpose is to create a fifth ending, directly leading to the events of the first game, and explain the origins of the Cult of Watchers, the Pacts and the Seal system which would be used in the future games.